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Harmony
Forge
Richard Austrheim Vetås
Audio & Game Designer

Norwegian Sound Designer for Video Games
My preferred game engine is Unity and for middleware i choose FMOD for adaptive soundscapes. Sound effects are recorded and edited in Reaper, while music is made with Cubase. I have a BA in Interactive Design and over a decade of musical experience as a percussionist.​​
"Mysteries of the Shroomlit Cave"
"Rivers and Ash"
"The Weeping Willow"
"Nocturne's Embrace"



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